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Defining Place

Land, light, material, sound, comfort and time. A way of thinking about what makes a house become a place, and what architecture can and can't do about it.

Where this sits in the library
  1. UnderstandBefore You Buy
  2. DefineBefore You Design
  3. Experience placeDefining Place
  4. DesignArchitecture
  5. BuildBuilding
  1. 01

    What Makes a Place Comfortable?

    Comfort isn't a number on a thermostat. What makes a place comfortable: light, material, sound, shelter and the people in it.

  2. 02

    What Does It Mean to Design a House in Response to Its Site?

    A house can sit on a site, or grow from it. How land, sun, water, wind and the seasons shape a place.

  3. 03

    How Does Light Shape a Place From Sunrise to Darkness?

    A room is different at every hour. How daylight, shadow and illumination carry a place from first light into darkness.

  4. 04

    How Do Material and Texture Shape the Way a Place Feels?

    We read a place with our eyes and learn it with everything else. Touch, texture, scent and the way materials age.

  5. 05

    How Does Sound Shape the Atmosphere of a Place?

    Quiet isn't the absence of sound. How the sounds of the land, the people and the building shape atmosphere.

  6. 06

    What Makes a House Become a Place?

    A house is built; a place is experienced. How land, people, season and time converge, and why Defining Place begins before design.

Next in the library
Architecture →

How defined conditions become architectural responses: the groundwork, the judgment, the detail and the information that turns a design into something that can be built.

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